The question I continually asked while I was playing through Bioshock Infinite, which saw worldwide release late last month, was "why is this a Bioshock game?" The series, of course, has come to be known for Rapture, its gorgeous, deco-modernist, undersea utopia dystopia, along with the haunting whale groans of the iconic Big Daddy filling the flooded halls, and the maniacal denizens circling around you in the masquarade of their lost sanity. Only here, Infinite's setting has been replaced by Columbia, a floating city in the sky, a symbol of America's coming superpower-dom, taking place in 1912.
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